Area9 Lyceum brings together more than two decades of learning research and advanced computer science in its next-generation learning platforms for K-12, higher education, and workforce education.
Cecilia Qvist has been appointed as the new Head of LEGO Ventures, with an aim to broaden the impact of Learning-through-Play, LEGO Ventures is strengthening its focus on two strategic investment spaces: ‘Digital Play’ and ‘SuperCharging Education’.
To celebrate International Women's Day this year, we asked the women across the LEGO Ventures team to name a woman, past or present, they consider to be 'inspirational’.
In this article, we look back on an extraordinary year and reflect on how, despite obstacles, our team has managed to learn, create, and play - together.
In this article, Jamie Beaumont, our Managing Partner, explains how investing in 21st Century Skills is just as much about Founders as it is their companies.
In this article, Sabine Müller, Research & Insights Lead at LEGO Ventures’ Incubation Studio, explains the benefits and best practices in conducting detailed desk research for new ventures.
In this article, Anna Lin, Investment Associate at LEGO Ventures based in Shanghai, China, highlights the emergence of female gamers in Asia and what this means for game developers.
This month we had the pleasure to interview Thea Messel, Founder & MP at Unconventional Ventures: an early-stage VC focused on women, LGBTQ, and POC-founded tech startups in the Nordics.
At LEGO Ventures, we invest in entrepreneurs, ideas, and start-ups that sit at the intersection of creativity, play, and learning.
In this article, Rob Lowe, Head of Value Creation & Marketing at LEGO Ventures writes about the lockdown experience with his family, and how they have supported their children’s learning with both digital and physical play.